About

I recently earned my Ph.D. in Computer Science from Clemson University in December 2024. My research interests are broadly in the field of computer graphics, with specific expertise in the interdisciplinary fields of human-computer interation (HCI) in virtual reality, embodied avatars, motion tracking, and animation. My publications can be found on my Google Scholar profile here. Some of my side projects are shown in the "Projects" tab at the top of the page, and a small portfolio of my artwork is shown in the "Portfolio" tab.
Diversity Statement
My own experiences have inspired me to get involved in encouraging underrepresented students to pursue higher education. To this end, I have volunteered several times in Clemson's STEM All-In program, an initiative for increasing diversity in STEM related graduate education.
Research Interests
-
Virtual and Augmented Reality and human-computer interaction (HCI)
-
Machine learning for character animation
-
Virtual humans and avatars